AI Insights · Timothy · April 2023
Top 5 Stickman Games Performance in Sweden Q1 2023
Discover the performance trends of the top 5 Stickman games on a unified platform in Sweden during Q1 2023, including metrics on downloads, revenue, and active users.
In the first quarter of 2023, the top 5 Stickman games in Sweden showcased varied performance metrics across downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the weekly trends for these popular games.
Stick War: Legacy by Max Games Studios experienced a fluctuating revenue trend, peaking at approximately $274 in the week of February 27. Weekly downloads saw a moderate range, with a peak of 785 in the first week of January and a low of 531 in the week of January 23. Weekly active users showed a slight decline, starting at 1.79K in late December and ending at 1.64K by the end of March.
Soldier Wars RPG Fight Battle from MULTICAST GAMES had a mixed performance in revenue, with notable highs of $166 in the week of March 20. Downloads fluctuated significantly, reaching a peak of 169 in early January but dropping to 34 by mid-March. Active users started at 206 in late December and saw a gradual decline to 187 by the end of the quarter.
Draw a Stickman: EPIC 2 by Hitcents showed a gradual increase in revenue, peaking at $53 in early March. Download numbers were relatively modest, with a high of 189 in late December and a low of 44 in late January. Active users followed a similar pattern, starting at 257 in late December and ending at 170 by the end of March.
Stickman Hook from Madbox exhibited consistent performance in downloads and active users. Downloads peaked at 2.28K in late December and experienced a slight decline, ending at 1.21K in late March. Active users started strong at 10.67K and saw a gradual decrease, ending the quarter at 7.79K. The revenue showed some spikes, with a high of $39 in the last week of March.
Archery Bastions: Castle War from CASUAL AZUR GAMES had a relatively stable revenue stream, with a peak of $54 in the week of March 20. Downloads were lower compared to other games, peaking at 172 in late December and dropping to 40 by the end of March. Active users showed a gradual decline, starting at 2.41K in late December and ending at 1.95K by the end of March.
For more insights and detailed data on these games, visit Sensor Tower.